Tag Archives: Android
How To Decode Unity Crashes On Android
Crashes… of course they’re not our fault !! our code is always the best. It’s someone else’s code that’s bad !! we’re a rare breed of elite ninja developers… Using crash reporting services helps us get informed about these (services such as: Crashlytics, … Continue reading
Bug Hunting: Unity throws an ArgumentException when building for Android
What can be done when Unity mysteriously throws an ArgumentException when building a project for Android? In this post I’ll describe the techniques and tools I used to track down the root cause for this issue. Prologue When using a … Continue reading
Posted in GameDev, Programming, Unity
Tagged Android, ArgumentException, C#, Programming, Unity
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