Tag Archives: gamedevelopment
T4 Code Generation Fun with Unity
Many Unity code samples use a string identifier, such as the game object’s tag for various things (e.g: checking for a collision with “player”). In this post i will explore a different, safer and automated technique that achieves the same … Continue reading
Posted in GameDev
Tagged C#, Code Generation, GameDev, gamedevelopment, Programming, T4, Unity
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Insights from Global Gam Jam 2012
This year was my first time at Global Game Jam. The idea of this event is simple – imagine a traditional game project with developers, designers and artists. Now press the “Fast Forward” button a bunch of times till you … Continue reading